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Devlog
v0.0.8_1 HOTFIX/release - Bug Fixes and QoL
July 29, 2026
by
WhitePawGames
#hotfix, #v0.0.8_1, #update
Hi all, I recently showed off some WIP of the guided tutorial, but there were some nasty bugs I was trying to squash and wanted to get this out with some Quality of Life additions that should hopefull...
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Work in Progress: Tutorial System
July 26, 2026
by
WhitePawGames
#devlog, #wip
Hi all, I thought I'd keep you all up to date on what I'm focussing on at the moment. Given Hornby Junction is meant to be the training room for signallers, and our tutorial level for the game in gene...
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v0.0.8 release - Custom timetables!
July 20, 2026
by
WhitePawGames
1
#v0.0.8, #update
Hi all, I was planning to get this out sooner but we've been hit by a bereavement of a close dear family member and I want to focus on family in the short term. The updates below are what I managed to...
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v0.0.7_1 HOTFIX: Restarting Day Bug.
July 14, 2026
by
WhitePawGames
#hotfix
Hi all, Just a quick hotfix to kill a critical bug when players were restarting the scene from the main menu. Changelog Cleared global autoload session state on scene reload to avoid trains getting he...
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v0.0.7 release - bug fixes and adjustments!
July 14, 2026
by
WhitePawGames
#v0.0.7, #changelog
Hi all, Thanks for everyone that has tested so far. I'm trying to track and log all suggestions and bugs on the publicly viewable Trello board here: https://trello.com/b/Qc4zR8Ds/absolute-signalling T...
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Initial Prototype Release
July 13, 2026
by
WhitePawGames
Introduction I'm excited to release this initial prototype build of the game. I've been working on this over the past month or two, trying to refine it as much as possible to get a prototype version o...
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